Senior Game Designer @ (January 2023 - April 2024)
Senior Game Designer @ (September 2021 - November 2022)
Lead Game Designer and Product Owner @ (September 2020 - September 2021)
Senior Game Designer @ (September 2018 - September 2020)
Game Designer @ Independent (February 2018 - September 2018)
Level Designer @ Capcom Game Studio Vancouver (September 2016 - February 2018)
Mission Designer @ Capcom Game Studio Vancouver (September 2014 - September 2016)
Development Support @ Capcom Game Studio Vancouver (September 2012 - June 2014)
Sr. QA Tester @ (August 2008 - May 2012)
QA Tester @ (July 2007 - August 2008)
Scott Balmer Education
Art Institute of Vancouver
Game Art and Design Diploma (3D Game Art)
2005-2007
Scott Balmer Skills
C#
Communication
Compliance
Creative Writing
Data Analysis
Design Leadership
Encounter Design
Enemy Design
Game Design
Game Design Documents
Game Development
Level Design
Live Ops
Mentoring
Microsoft Compliance
Mobile Design
Mobile Games
Narrative Design
Pre-production Planning
Presentation Skills
Project Planning
Prototyping
Rapid Prototyping
SaaS Development
Software Quality Assurance
Team Leadership
Unity
Unreal Engine
Web Applications
Wireframing
Scott Balmer Summary
Scott Balmer, based in Nanaimo, BC, CA, is currently a Lead Game Designer at LBC Studios. Scott Balmer brings experience from previous roles at Freelance, Rogue Harbour Game Studio, Epic Story Interactive and Truly Social Games. Scott Balmer holds a 2005 - 2007 Game Art and Design Diploma in 3D Game Art @ Art Institute of Vancouver. With a robust skill set that includes C#, Communication, Compliance, Creative Writing, Data Analysis and more. Scott Balmer has 2 emails on RocketReach.
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