NOTE: This project is now archived and no longer maintained. For a production-proven WebGL engine, try http://xeogl.org instead, which is actively developed. SceneJS is an open-source 3D engine on WebGL that is geared towards rendering large numbers of individually pickable and articulated objects as required for high-detail engineering and data visualisation. On the inside, SceneJS is a very fast renderer that uses performance tricks such as state sorting, shared node state cores, texture atlases and VBO sharing, while on the outside it has a declarative JSON-based API that's convenient to hook into the rest of the application stack. http://scenejs.org Read the chapter on SceneJS in OpenGL Insights: http://www.amazon.com/OpenGL-Insights-Patrick-Cozzi/dp/1439893764 Try the BioDigital Human, a medical visualisation platform which uses SceneJS for 3D renderering: http://biodigitalhuman.com
| Website | http://scenejs.org |
| Employees | View employees |
| Founded | 2010 |
| Address | Wilmersdorf, Germany 10715, DE |
| Industry | Software Development, Hospitality General, Hospitality |
| Competitors | ThreeJS, Babylon.js, Unity, PlayCanvas, P5 Empreendimentos - Rio de Janeiro Rj, Ambiera, Godot Engine, Blend4Web, GitHub, Cocos2d-x +23 more (view full list) |
| SIC | SIC Code 823 Companies, SIC Code 82 Companies |
| NAICS | NAICS Code 51 Companies, NAICS Code 5191 Companies, NAICS Code 519 Companies |
Looking for a particular SceneJS employee's phone or email?
The NAICS codes for SceneJS are [51, 5191, 519].
The SIC codes for SceneJS are [823, 82].