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Sayollo’s gComm solution is the first-ever purchasing platform of real-life products sold directly inside mobile games. Our vision is to merge the virtual metaverse of gaming and the tangible reality of physical products, with gComm facilitating a seamless transition for both. Our gComm platform is the first-ever purchasing platform of physical products inside mobile games. We work with both brands and game/metaspace developers, in order to create a contextually engaging gaming experience. This enables us to place brands directly before an audience of 3.2 Billion mobile gamers worldwide; allows game developers to monetize their content in new ways and expand the reach of their content to new audiences; and finally, gives players a brand new, continuous gaming-commerce experience that's natively engaging and NEVER takes them out of the game.

Website http://www.sayollo.com
Employees 3 (2 on RocketReach)
Founded 2018
Phone +1 212-286-1119
Technologies
Industry Mobile Gaming Apps, 3D Technology, Hardware, Software, Artificial Intelligence, Data and Analytics, Science and Engineering, Gaming, Mobile, Mobile Advertising, Advertising, Sales and Marketing, Video Advertising, Video Games
Keywords In-Game Purchases, Mobile Game Monetization, Metaverse Commerce, Virtual Item Marketplace, Interactive Product Catalog
Competitors Meta, Google, Unity Technologies Finland, AppLovin, InMobi Advertising, ironSource, LinkedIn | AdColony Scandinavia, Tapjoy, Inc., Vungle, Leadbolt +39 more (view full list)

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2 people are employed at Sayollo.

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G2 Leader Summer 2026 G2 Best Est ROI Mid-Market Summer 2026 G2 Easiest Admin Mid-Market Summer 2026 G2 Most Implementable Summer 2026 G2 Best Results Mid-Market Summer 2026 G2 Lead Capture Mid-Market Summer 2026 Inc Fastest Growing Private Companies 2026 Inc Best Workplace 2026
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