2020 -2026 Cinematics Lead | Cinematic Designer | Founder @
2020 -2022 Cinematics Lead | Cinematic Designer @
2013 -2020 Cinematic Tech Artist @
2009 -2013 Cinematic Designer @
2009 -2009 Quality Assurance @ Radical Entertainment
Samuel Irwin Education
Vancouver Film School 2007-2008
Samuel Irwin Skills
Unreal Engine 4
Unreal Engine Sequencer
Cinematics
Game Design
Unreal Engine
Cinematic Design
Unreal Engine 3
Unreal Editor
Frostbite
Dragon Age Toolset
Hero Blade Engine
Level Design
Narrative
3D Studio Max
Autodesk Maya
Adobe Premiere Pro
Perforce
GitHub
Samuel Irwin Summary
Samuel Irwin, based in Vancouver, BC, CA, is currently a Head of Cinematics at Tuatara 🔜 GDC. Samuel Irwin brings experience from previous roles at Dreambeast Media, Counterplay Games, The Coalition Studio and Bioware. Samuel Irwin holds a 2007 - 2008 Vancouver Film School. With a robust skill set that includes Unreal Engine 4, Unreal Engine Sequencer, Cinematics, Game Design, Unreal Engine and more.
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