Ryan Smith Location
Concord, NH, US
Ryan Smith Work
Ryan Smith Education
Southern New Hampshire University
Bachelor of Science (B.S.) in Game Programming with minors in Mathematics and Game Art (-)
2015 - 2017
Virginia Tech
none (Mathematics and Computer Science)
1997 - 2001
Ryan Smith Skills
Ryan Smith Summary
Ryan Smith, based in Concord, NH, US, is currently a Multiplayer Gameplay Engineer | Unreal Engine 5 at Playnet, Inc.. Ryan Smith brings experience from previous roles at Bode Software, Raytheon Technologies, The Deep End Games and Skymap Games. Ryan Smith holds a 2015 - 2017 Bachelor of Science (B.S.) in Game Programming with minors in Mathematics and Game Art in - @ Southern New Hampshire University. With a robust skill set that includes Game Design, Quality Assurance, Bug Tracking, Unreal Engine, Unity3D and more. Ryan Smith has 1 emails and 2 mobile phone numbers on RocketReach.