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Ryan Senger Location
Vancouver, BC, CA
Ryan Senger Work
2018 -now Solo Dev @ NeverCry
2021 -2022 Producer @
2020 -2020 UI and UX Design Consultant @
2017 -2018 Senior Product Design Manager @
2014 -2016 UX Director @ United Front Games
2014 -2014 Senior UX Lead @ United Front Games
2011 -2013 Design Lead @
2011 -2011 Design Director @
2008 -2011 Sr. Systems and UX Designer @ United Front Games
2003 -2008 Lead User Interface Designer @
2001 -2003 Lead FE Artist @ Black Box
1999 -2000 FE Artist @ Digital Eclipse
now Front End Artist @ Radical Entertainment
Ryan Senger Education
Emily Carr University of Art and Design
Bachelor of Design (Communication Design)
1994-1999
Ryan Senger Skills
User Interface Design
Interaction Design
User Experience
User-centered Design
HCI
Production Management
Team Leadership
Design Leadership
Concept Development
Graphic Design
Front-end
Information Design
Concept Design
Game Design
Game Development
Game Mechanics
Strategy
Agile Methodologies
Mentoring
Illustrator
Photoshop
Flash
After Effects
Gameplay
Multiplayer
Usability
Usability Testing
User Stories
Accountability
Video Games
PS3
Perforce
Management
Weapons
Nba
Consideration
JIRA
Outdoors
Visions
Front End
Curiosity
Xbox 360
App Store
Travel
Pain Management
iOS
Design
iTunes
Short
Engaging
Programmers
Hansoft
PowerPoint
Strength Training
Scuba Diving
Liaising
Workflow
Espn
Swimming
Golf
Titles
System
Ultimate
Adobe Photoshop
Climbing
Dogs
Removing
Framing
Android
Microsoft Excel
Design Direction
Fox
Wine
Scripting
Scheduling
Project Management
Design Documents
Microsoft
CrossFit
Sports
World Creation
Aaa
Softball
Applications
Communication
Edition
Board Games
Customization
Presentation
Interactive Advertising
Entertainment
Hiking
Project
Tutorials
Basketball
Sales Presentations
Nhl
Presentations
Responsibility
User Interface
Cohesive
Decisiveness
Art
Portfolio
Wireframes
Interfaces
Black Box Testing
Graphics
User Centered Design
Electronics
Scrum
Software
Humility
Fostering
Eclipse
Outlook
Career Counseling
Microsoft Word
Sleep
Canada
Mobile Application Development
Human Computer Interaction
Carbon
Halo
Frames
Yoga
Smash
Conceptual Modeling
Directing
User Interaction
Christmas
Coordinated
Selling
Ryan Senger Summary
Ryan Senger, based in Vancouver, BC, CA, is currently a Solo Dev at NeverCry. Ryan Senger brings experience from previous roles at Electronic Arts (EA), Blackbird Interactive Inc, Blizzard Entertainment and United Front Games. Ryan Senger holds a 1994 - 1999 Bachelor of Design in Communication Design @ Emily Carr University of Art and Design. With a robust skill set that includes User Interface Design, Interaction Design, User Experience, User-centered Design, HCI and more. Ryan Senger has 2 emails and 3 mobile phone numbers on RocketReach.
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