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Ryan McCord Location
United States
Ryan McCord Work
Software Engineer @ (January 2013 - Present)
Gameplay Engineering Intern @ (May 2012 - August 2012)
Software Engineer @ (October 2009 - December 2010)
Student Employee @ (August 2007 - December 2009)
Intern @ Johnson Seitz (May 2009 - August 2009)
Server @ (June 2007 - August 2007)
Game Advisor @ (July 2005 - November 2006)
Ryan McCord Education
SMU Guildhall
M.S. (Interactive Technology)
2011-2012
Southern Methodist University - Lyle School of Engineering
B.S. (Computer Science)
2007-2011
Ryan McCord Skills
Unreal Engine 3
C++
C#
UnrealScript
Torque Game Engine
OpenGL
DirectX
Win32 API
Gameplay
Programming
Game Development
Python
Perforce
Video Games
Unity3D
Game Design
Scripting
Visual Studio
Artificial Intelligence
Ryan McCord Summary
Ryan McCord, based in United States, is currently a Software Engineer at Electronic Arts. Ryan McCord brings experience from previous roles at LucasArts, Southern Methodist University BiometricWorks Research Group and Johnson Seitz. Ryan McCord holds a 2011 - 2012 M.S. in Interactive Technology @ SMU Guildhall. With a robust skill set that includes Unreal Engine 3, C++, C#, UnrealScript, Torque Game Engine and more. Ryan McCord has 2 emails and 2 mobile phone numbers on RocketReach.
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