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Ryan Dunne Location
Toronto, ON, CA
Ryan Dunne Work
2025 -now Technical Art Director @
2023 -2025 Directeur trice Technique Graphique @
2022 -2022 Lead Technical Artist @
2021 -2022 Lead Technical Artist @
2021 -2021 Senior Technical Artist @
2020 -2021 Head of Technical Art (Manchester Studio) @
2019 -2020 Lead Technical Artist @
2018 -2019 Lead Artist @
2016 -2018 Programmer and Artist @
2014 -2016 Freelance Programmer and Artist @ Self-Employed
2015 -2016 Environment Artist @
2014 -2015 Technical Artist @ Triple Ox Games LLP
Ryan Dunne Education
The University of Salford 2012-2015
Ryan Dunne Skills
Level Design
Environment Art
Photoshop
Unity3D
ZBrush
Unreal Engine
Source Engine
3DS Max
Mudbox
Web Design
Graphic Design
Video Editing
3D Art
Texture Art
3D Studio Max
Video Games
Game Development
3D
Texture Painting
Drawing
Art
Animation
Character Animation
Traditional Animation
Rigging
Digital Art
Maya
Texturing
Game Design
3D Modeling
User Experience Design
Computer Animation
UV Mapping
Unreal Engine 3
React
XAML
Node.js
Game Programming
Web Development
ASP.NET
AngularJS
Android
CSS3
JavaScript
iOS
Transact Sql T Sql
C#
HTML5
Databases
Transact SQL
Ryan Dunne Summary
Ryan Dunne, based in Toronto, ON, CA, is currently a Technical Art Director at Ubisoft Toronto. Ryan Dunne brings experience from previous roles at Ubisoft Montréal, Third Kind Games and Pixel Toys. Ryan Dunne holds a 2012 - 2015 The University of Salford. With a robust skill set that includes Level Design, Environment Art, Photoshop, Unity3D, ZBrush and more. Ryan Dunne has 1 emails on RocketReach.
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