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Ryan Cleven Location
Vancouver, BC, CA
Ryan Cleven Work
Studio Technical Director @ (September 2025 - Present)
Lead AI Programmer and Lead AI Designer @ (July 2023 - June 2025)
Founder @ (May 2023 - July 2023)
Chief Creative Officer @ (March 2021 - December 2022)
Principal Design Director - Multiplayer Product Owner @ (January 2014 - July 2020)
Principal Creative Director @ (July 2009 - January 2014)
Game Director @ BigPark (September 2008 - July 2009)
Producer @ (September 2007 - September 2008)
CG Supervisor (Technical Art Director) @ (September 2003 - September 2007)
Engine Programmer @ (September 2000 - September 2003)
Graphics Programmer @ (April 1999 - December 1999)
Graphics Programmer @ Radical Entertainment (April 1998 - October 1998)
Graphics Programmer @ Mainframe Entertainment (January 1997 - September 1997)
Ryan Cleven Education
Emily Carr University of Art and Design
Industrial Design
2004-2006
Simon Fraser University
Bachelor (Computer Science and Math)
1995-2000
Ryan Cleven Skills
3D Graphics
Adobe Creative Suite
Art
Autodesk Maya
Brand Partnerships
C (Programming Language)
C#
C++
Communication
Console
Content Creation
Content Design
Creative Direction
Design Direction
Design Leadership
Design Methodology
Design Thinking
Director level
Executive Production
Game Design
Game Development
Game Mechanics
Gameplay Programming
Git
Haxe
Leadership
Narrative Design
Object-Oriented Programming (OOP)
OpenGL
Pipelines
Presenter
Problem Solving
Product Development
Programming
Project Management
Prototyping
Python (Programming Language)
Shaders
Software Development
Teamwork
Unity
Unreal Editor
Unreal Engine
User Experience (UX)
Video Game Design
Video Game Development
Video Games
Virtual Economies
Vulkan API
World Building
Interactive TV
Xbox 360
PS3
Conceptual Modeling
Visual Storytelling
iOS development
Social Game Development
Cocoa
Objective-C
Narrative
Objective C
Computer Games
Ryan Cleven Summary
Ryan Cleven, based in Vancouver, BC, CA, is currently a Studio Technical Director at Telltale Games. Ryan Cleven brings experience from previous roles at People Can Fly Studio, Snowfall Labs Inc., Final Strike Games and The Coalition Studio. Ryan Cleven holds a 2004 - 2006 Industrial Design @ Emily Carr University of Art and Design. With a robust skill set that includes 3D Graphics, Adobe Creative Suite, Art, Autodesk Maya, Brand Partnerships and more. Ryan Cleven has 3 emails and 1 mobile phone numbers on RocketReach.
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