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Ryan Cleven Location
Vancouver, BC, CA
Ryan Cleven Work
Studio Technical Director @ (September 2025 - Present)
Lead AI Programmer and Lead AI Designer @ (July 2023 - June 2025)
Founder @ (May 2023 - July 2023)
Chief Creative Officer @ (March 2021 - December 2022)
Principal Design Director - Multiplayer Product Owner @ (January 2014 - July 2020)
Principal Creative Director @ (July 2009 - January 2014)
Game Director @ BigPark (September 2008 - July 2009)
Producer @ (September 2007 - September 2008)
CG Supervisor (Technical Art Director) @ (September 2003 - September 2007)
Engine Programmer @ (September 2000 - September 2003)
Graphics Programmer @ (April 1999 - December 1999)
Graphics Programmer @ Radical Entertainment (April 1998 - October 1998)
Ryan Cleven Education
Emily Carr University of Art and Design
(Industrial Design)
2004-2006
Simon Fraser University
Bachelor (Computer Science and Math)
1995-2000
Ryan Cleven Skills
Game Design
Interactive TV
Xbox 360
PS3
Game Development
Product Development
Project Management
Video Games
Narrative Design
World Building
Game Mechanics
Conceptual Modeling
Video Game Development
Video Game Design
Design Methodology
Visual Storytelling
Content Design
iOS development
Virtual Economies
Social Game Development
Cocoa
Objective-C
Narrative
Objective C
Computer Games
Ryan Cleven Summary
Ryan Cleven, based in Vancouver, BC, CA, is currently a Studio Technical Director at Telltale Games. Ryan Cleven brings experience from previous roles at People Can Fly Studio, Snowfall Labs Inc., Final Strike Games and The Coalition Studio. Ryan Cleven holds a 2004 - 2006 Emily Carr University of Art and Design. With a robust skill set that includes Game Design, Interactive TV, Xbox 360, PS3, Game Development and more. Ryan Cleven has 3 emails and 1 mobile phone numbers on RocketReach.
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