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Rotating Games is an independent game studio and technical co-dev partner based in Las Vegas. We build our own titles (our debut, Scouts Out, is out now on Steam) and we partner with other teams to help them ship theirs. We cut our teeth in casino gaming, a regulated, certification-driven industry where code has to be correct and assets have to hit hardware budgets. We bring that same discipline to entertainment games. Our co-dev services: • Unity Engineering: gameplay systems, state machines, tools and modular architecture that stay maintainable as a project grows. • Performance Optimization: profiling, draw-call and batching work, and memory and GC fixes to hit target framerate on target hardware. • Technical Art & Shaders: custom shaders, materials and VFX, plus the pipeline between art and engineering. • Game-Ready 3D Art: props and environments from blockout to final, with high-to-low baking, PBR texturing and triangle budgets that respect the platform. • Animation Integration: Spine and 2D animation implemented cleanly, without choking the engine. • Build Pipelines & CI: automated Unity builds and Steam uploads, so every push can become a testable build. Whether you need a full feature built out or surgical support to get a build through QA and certification, we work in your repo, your tracker and your standards as a seamless extension of your team. Work with us: contact@rotatinggames.com Services and portfolio: rotatinggames.com

Website https://rotatinggames.com
Employees 1 (0 on RocketReach)
Founded 2024
Industry Computer Games

Rotating Games Questions

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