We solve the hardest technical challenges in gaming so studios can focus on making exceptional games. We're operators who've shipped, not consultants who theorize. Our specialized studios combine expertise from Blizzard, PUBG, Epic, and Unity with proven results shipping successful titles. * Atomic Theory – Gameplay, UX/UI, engine, and pipeline services * Terminal Velocity – Multiplayer platform engineering and cloud services * Super Collider – Game studio operations, compliance, and IT infrastructure * Space Rangers – Mission-ready recruiting for gaming talent Ready to focus on your game? Let's go!
| Website | https://www.rocketscience.gg |
| Revenue | $19.2 million |
| Employees | 186 (81 on RocketReach) |
| Industry | Computer Games |
| Keywords | Interactive Entertainment, Game Development, Game Architecture, Game Servers, Gaming Studio, Game Infrastructure, Online Gaming, Game Engine, Esports Technology, Game Tools, Software Development, Technology, Gaming, Game Services, Esports, Cloud Gaming, Game Publishing, Virtual Worlds |
| Competitors | Northrop Grumman, SpaceX, NASA - National Aeronautics and Space Administration, BLUE ORIGIN, Sierra Nevada Corporation, Relativity Space, Planet, Virgin Galactic, Rocket Lab, Astra +34 more (view full list) |
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The Rocket Science annual revenue was $19.2 million in 2026.
Tom Daniel is the CEO of Rocket Science.
81 people are employed at Rocket Science.
Rocket Science is based in Schenectady, New York.