Robin Schmidt, based in Mainz, RP, DE, is currently a Senior Technical Artist at Ubisoft Mainz. Robin Schmidt brings experience from previous roles at InnoGames GmbH, Games Academy, Freelancer and Orcari Games. Robin Schmidt holds a 2010 - 2012 Ausbildung in Game Art and Animation @ Games Academy. With a robust skill set that includes Substance Painter, Cat Character Animation Toolkit, Beast Lightmapping, Motion Editing, Photoshop and more. Robin Schmidt has 3 emails on RocketReach.
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