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Rhym transforms brand engagement through fun, interactive games, boosting sales & gathering valuable user data Consumer attention spans are <1.3s for marketing content, cost of acquiring & retaining consumers is skyrocketing & with looming third party deprecation, this challenge is only going to worsen. Brands must differentiate themselves and deeply engage with their audience. With 80% of Gen Z and Millennials actively interacting with gamified experiences, it has emerged as a powerful medium to engage and retain users. What Rhym can do for you: Capture & Convert Anonymous Visitors: 98% of website visitors remain anonymous, often leaving without making a purchase. Instantly grab the attention of these potential customers with highly engaging gamified experiences. Encourage them to participate and share their details for a chance to win. Boost retention on CRMs: As click rates of Email/WhatsApp decline, stand out from the crowd with gamified offers that drive action. Reclaim Consumer Data: Marketplaces control a significant portion of your consumer data. Regain control and build a direct, strong connection with users by integrating gamified experiences. Utilize QR codes on packaging to excite users about scanning, enticing them to provide their personal data for a chance to play and win.

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Gaurav Wadhwani is the Founder of Rhym.

3 people are employed at Rhym.

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