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Founded in 2018, REJECT is Japan’s premier esports team, known for its dominance in fighting games, mobile, and FPS titles. In 2020, we introduced the slogan "Not Just A Game," becoming the first esports team to feature an ad at Shibuya Scramble Crossing and pioneering player jersey numbers to elevate esports as a recognized sport. In 2021, we launched REJECT GAMING BASE, a state-of-the-art training facility in Tokyo, and made history by winning the inaugural PUBG MOBILE JAPAN LEAGUE, securing ¥130 million ($1.3M USD) in prize money. Guided by our core belief, "REJECT YOUR LIMITS," we push competitive gaming beyond expectations. With the vision "Empower Gaming Life," we aspire to lead the industry while driving the evolution of esports. What We Do ✅ Pro Player Development – Dedicated residences, top-tier support, and data-driven performance optimization ✅ Next-Gen Training Facilities – Expanding world-class esports infrastructure ✅ Creative Innovation – Pioneering 3D CG, VFX, and immersive digital storytelling ✅ Talent Management – Empowering streamers, influencers, artists, and VTubers ✅ Event Production & Management – Creating engaging, community-driven gaming experiences ✅ Esports Gear Innovation – Designing high-performance gaming gears.

Website https://reject.jp/
Employees 15 (10 on RocketReach)
Founded 2018
Industry Spectator Sports

REJECT Questions

Ryo Tokuda is the Director of Partnerships of REJECT.

10 people are employed at REJECT.

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