2009 -2013 Game Designer (Combat) @ SuperBot Entertainment, Inc
2009 -2009 Producer and Designer @ Taomasters
2007 -2009 Designer, Producer, Programmer, Student @ Carnegie Mellon Entertainment Technology Center
2008 -2008 Programmer and Designer @ Poptics with Burton Morris
2008 -2008 Gameplay Programming Intern @
2008 -2008 Designer and Artist @
2007 -2007 Producer, Designer and Artist @ Building Virtual Worlds
2006 -2007 Programming Intern @
2005 -2007 Lead Programmer and Game Designer @ Independent Game Project - "Eterative Tale"
2004 -2007 University Communications Programming Intern @
Ray Shen Education
Carnegie Mellon University
Masters (Entertainment Technology)
2007-2009
UC Irvine
B.S. (Computer Science)
2003-2007
Ray Shen Skills
PS3
Photoshop
Animation
English
OpenGL
Game Design
HTML
Xbox 360
Programming
Java
XML
Game Development
Perforce
Entertainment
C++
Game Mechanics
Lua
CSS
Scripting
Python
Unity3D
Flash
Maya
Gameplay Programming
Gameplay
Ray Shen Summary
Ray Shen, based in Chino, CA, US, is currently a Senior Combat Designer at Atomic Arcade. Ray Shen brings experience from previous roles at Wonderstorm, Tangentlemen, Nix Hydra and Cryptic Studios. Ray Shen holds a 2007 - 2009 Masters in Entertainment Technology @ Carnegie Mellon University. With a robust skill set that includes PS3, Photoshop, Animation, English, OpenGL and more. Ray Shen has 2 emails and 2 mobile phone numbers on RocketReach.
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