Senior Game Designer (Combat) @ (October 2020 - December 2023)
Senior Combat Designer @ (November 2017 - October 2018)
Senior Game Designer @ (April 2014 - June 2017)
System Designer @ (November 2013 - February 2015)
Game Designer (Combat) @ SuperBot Entertainment, Inc (October 2009 - March 2013)
Producer and Designer @ Taomasters (January 2009 - May 2009)
Designer, Producer, Programmer, Student @ Carnegie Mellon Entertainment Technology Center (January 2007 - January 2009)
Programmer and Designer @ Poptics with Burton Morris (September 2008 - December 2008)
Gameplay Programming Intern @ (June 2008 - August 2008)
Designer and Artist @ (January 2008 - May 2008)
Producer, Designer and Artist @ Building Virtual Worlds (August 2007 - December 2007)
Programming Intern @ (July 2006 - July 2007)
Lead Programmer and Game Designer @ Independent Game Project - "Eterative Tale" (February 2005 - May 2007)
University Communications Programming Intern @ (October 2004 - January 2007)
Ray Shen Education
Carnegie Mellon University
Masters (Entertainment Technology)
2007-2009
UC Irvine
B.S. (Computer Science)
2003-2007
Ray Shen Skills
3D
Animation
C++
CSS
English
Flash
Game Design
Game Development
Game Mechanics
Gameplay
Gameplay Programming
HTML
Java
Lua
Maya
OpenGL
PS3
Perforce
Photoshop
Programming
Python
Scripting
Unity3D
XML
Xbox 360
Entertainment
Ray Shen Summary
Ray Shen, based in Chino, CA, US, is currently a Senior Combat Designer at Atomic Arcade. Ray Shen brings experience from previous roles at Wonderstorm, Tangentlemen, Nix Hydra and Cryptic Studios. Ray Shen holds a 2007 - 2009 Masters in Entertainment Technology @ Carnegie Mellon University. With a robust skill set that includes 3D, Animation, C++, CSS, English and more. Ray Shen has 1 emails and 3 mobile phone numbers on RocketReach.
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