Senior Software Engineer Iii, Amazon Lumberyard - Austin @ (October 2016 - October 2018)
Technical Director @
Senior Software Engineer and Senior Rendering Engineer @ (November 2011 - September 2012)
Senior Graphics Engineer @ (September 2010 - November 2011)
Game Technologies Chair for Siggraph 2010 @ (July 2009 - August 2010)
Senior Graphics Engineer @ (September 2008 - June 2009)
President and Chief Technology Officer @ Bear-Entertainment (August 2007 - September 2008)
Technical Director @ (June 2007 - August 2007)
Lead Engine Programmer @ (June 2006 - May 2007)
Senior Graphics Programmer @ (May 2005 - February 2006)
Senior Technology Engineer @ The Collective (December 2004 - May 2005)
Lead Engineer @ Interplay (February 2002 - June 2004)
Randy Culley Education
DigiPen Institute of Technology 1998-1999
Randy Culley Skills
PS3
Xbox One
DirectX
Rendering
Public Speaking
Computer Games
Multiplayer
C
MMO
Direct3D
Game Engines
Software Architecture
Android NDK
Unreal Engine 3
Animation
Xbox
Computer Graphics
Cross Platform
Casual Games
HLSL
Game Design
OpenGL
Xbox 360
Android
3D graphics
Game Development
GPU
Perforce
Altivec
C++
Game Mechanics
Console
Lua
OpenGL ES
Video Games
SQL
Unity3D
Social Games
Multithreading
Project Management
x86 Assembly
GLSL
Low Level Programming
Management
Wii
Marketing Strategy
Wiiu
PS4
PSP
Shaders
Architecture
Mobile Games
Cross Platform Development
Gameplay Programming
Gameplay
Randy Culley Summary
Randy Culley, based in Reno, NV, US, is currently a CTO and Co-Founder at Simulation Theory, Inc.. Randy Culley brings experience from previous roles at Amazon Game Studios, Stealth Startup, Amazon and Maxplay. Randy Culley holds a 1998 - 1999 DigiPen Institute of Technology. With a robust skill set that includes PS3, Xbox One, DirectX, Rendering, Public Speaking and more. Randy Culley has 3 emails and 5 mobile phone numbers on RocketReach.
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