Proxima is a seed-stage startup with the mission to reinvent immersive entertainment through the application of artificial intelligence. We develop technology that leverage LLM models as the foundations to building immersive agents: from design to deployment to scaling. These agents form the cornerstone of our unique content experiences. Our debut game, Suck Up, has garnered over 50 million social views. It is the first commercially successful game utilizing immersive agents. Proxima was voted as a 2024 GameChanger by VentureBeat and Lightspeed. Our investors include LVP, Valhalla, Konvoy, ZVC (Line Japan), and more.
| Website | https://www.proxima.gg/ |
| Employees | 6 (6 on RocketReach) |
| Founded | 2022 |
| Address | 201 Spear St, San Francisco, California 94105, US |
| Industry | Software Development |
| Keywords | Gaming Technology, Immersive Entertainment, Artificial Intelligence, Ai Technology, Ai Powered Games, Game Ai, Virtual Reality, Augmented Reality, Virtual Worlds, Interactive Entertainment, Ai Development, Machine Learning, Deep Learning, Computer Vision, Natural Language Processing, Next Gen Gaming, Metaverse Technology |
| Competitors | Coupa Software, GEP Worldwide, Setiaflex Sdn. Bhd., Kinaxis, Oracle, Zycus, Ivalua, Exiger, SciQuest, Tend +37 more (view full list) |
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Ran Mo is the Founder and CEO of Proxima.
6 people are employed at Proxima.
Proxima is based in San Francisco, California.