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Procedural Reality specializes in proceduralism as applied to computer software and video games. Our objective is to build and utilize cutting-edge procedural generation techniques to create detailed and interactive virtual worlds without requiring the overhead of traditional content creation pipelines. Currently working on our first title, Limit Theory (http://ltheory.com).

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Josh Parnell is the Owner and Software Architect of Procedural Reality.

2 people are employed at Procedural Reality.

Procedural Reality is based in Baton Rouge, Louisiana.

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