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View PretzCon's top competitors like BoardGameGeek, Comic-Con International, and Critical Role.

Comic-Con International
The SAN DIEGO COMIC CONVENTION (Comic-Con International) is a California Nonprofit Public Benefit Corporation organized for charitable purposes and dedicated to creating the general public’s awareness of and appreciation for comics and related popular art forms, including participation in and support of public presentations, conventions, exhibits, museums and other public outreach activities which celebrate the historic and ongoing contribution of comics to art and culture. Comic-Con International: Started as a one-day “minicon” in 1970. The success of the minicon led to the first full-fledged, three-day San Diego Comic-Con (called San Diego’s Golden State Comic-Con) at the U.S. Grant Hotel. Over 300 attendees packed into the hotel’s basement for that groundbreaking event, which featured a dealers’ room, programs and panels, film screenings, and more: essentially, the model for every comic book convention to follow. The show's main home in the 1970s was the El Cortez Hotel. In 1979, Comic-Con moved to the Convention and Performing Arts Center, staying there until 1991, when the San Diego Convention Center opened. With attendance topping 130,000 in recent years, the event has grown to include satellite locations, hotels, and outdoor parks. Programming events, games, anime, Independent Film Festival, and the Eisner Awards all take place outside of the Convention Center, creating a campus-type feel for the convention throughout downtown San Diego. WonderCon: Aspects of that show, including comics, movies, TV, animation, the Masquerade, and more. The event has grown in all aspects over the years: more attendees, more exhibitors, more programming, and more fun. WonderCon was started in 1987 in Oakland. Comic-Con International took over the show in 2002 moving it from Oakland to San Francisco in 2003. After 15 years as a Bay Area event, WonderCon was forced to move to Anaheim in 2012 (construction at the Moscone Center) and has been held in southern California since.
San Diego, California, US
Non profit
$15.5M Revenue
http://comic-con.org
234 Employees
Paizo Inc.
Paizo Inc. is publisher of the award-winning Pathfinder Roleplaying Game, Pathfinder Adventure Card Game, Pathfinder Tales novels, Starfinder science-fantasy Roleplaying Game, as well as board games and accessories. The Pathfinder world, in which players take on the role of brave adventurers fighting to survive in a world beset by magic and evil, is currently translated into eight languages, and has been licensed for comic book series, graphic novels, toys, and apparel. For more information on Pathfinder, visit: http://paizo.com/pathfinderRPG. In August of 2017, Paizo released Starfinder, its science-fantasy roleplaying game. Starfinder quickly turned into Paizo's best-selling product ever released at the Gen Con game fair, selling out within the first 6.5 hours of release. To learn more about Starfinder, visit: http://paizo.com/starfinder/. Paizo.com is also a leading online hobby retail store, offering tens of thousands of products from a variety of publishers to customers all over the world. You can explore the wonder of the store at http://paizo.com/store/. In the 15+ years since its founding, Paizo Publishing has received more than 100 major awards and has grown to become one of the most influential companies in the hobby games industry. Like us on Facebook: https://www.facebook.com/paizo/ Follow us on Twitter: https://twitter.com/paizo
Redmond, Washington, US
Private
$19.2M Revenue
http://paizo.com
158 Employees
Critical Role
What started in 2012 as a roleplaying game between friends has evolved into a multiplatform entertainment phenomenon with a variety of shows, including the flagship show Critical Role, comic books, graphic novels, animation, live performances, podcasts, and more. Led by veteran voice actor Matthew Mercer and composed of other well-known voice actors Ashley Johnson, Marisha Ray, Taliesin Jaffe, Travis Willingham, Sam Riegel, Laura Bailey and Liam O'Brien, Critical Role takes the audience on an adventure through the fantasy world of Exandria. Beyond their main campaigns, Critical Role has expanded its universe with projects like "The Legend of Vox Machina" animated series on Amazon Prime Video, the publishing imprint Darrington Press, and the boutique streaming service Beacon. They also operate the Critical Role Foundation, a 501(c)(3) nonprofit organization dedicated to partnering with outstanding non-profit organizations to make a positive impact.
Burbank, California, US
Private
https://critrole.com
107 Employees
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