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We make evolutionary video games. Instead of pre-programming, scripted enemy behaviors to escalate difficulty, our games use populations of creatures that evolve specifically to beat your strategy. Each creature has its own traits that it can pass onto its offspring. After you beat one wave of creatures, the creatures that were the hardest to beat reproduce and you’ll fight their offspring in the next wave. Evolving traits include features like size, speed, damage, resistances, and behavior. We use real principles of evolutionary biology to create a model that includes all the components of real evolution — variation, inheritance, selection, and time — just operating at a much faster pace. This creates dynamic enemies that adapt to how YOU play the game. We just give evolution the space to work. We hire insanely talented teams of undergraduate students to develop our games. This gives us a team that can think outside the box, and it provides a great student experience. Our employees get to build skills in communication, leadership, and collaboration that they take with them when they graduate, all while honing core skills in their own discipline.

Polymorphic Games Questions

2 people are employed at Polymorphic Games.

Polymorphic Games is based in Moscow, Idaho.

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