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Here's a lifecycle marketing scenario: A customer signs up on Monday. The welcome email lands Tuesday morning. They open it Saturday — by which point they've already activated. The video they're watching was built for a problem they no longer have. Lifecycle, email and CRM marketers know this scenario well. Until now, there was nothing they could do about it. Playable changes that. The video now resolves at open time, not send time. After send, marketers can swap the video in a sent email at any time — mid-campaign, mid-week, or in real time. Every recipient who opens after the swap sees the new video, in the same email, in the same inbox. No resend. No new campaign. What Playable delivers: - Lifecycle video — swap the video asset inside a sent email at any point. - Inline playback with sound — HD video autoplays on open, with audio, directly inside the email. No click-through required. - Adaptive rendering — channel-aware delivery that detects the environment and serves the right experience, whether that's native inline playback or a lift-to-browser that carries full brand context and composition. - Playable delivers a live, streaming experience directly inside the email. This is not a future capability. It is in the market today. - Authoring — compose a video message using a template from the Playable editor or inside your ESP. - AI creation and editing — produce and update video content within Playable. - Analytics — measure engagement at the video level. - Personalized behavior — video experiences that adapt to the individual recipient, not just the segment. - Compliance handling — asset-level protection, penetration tested, built for enterprise procurement and regulated industries. - Enterprise integration — works natively inside Salesforce, Braze, Klaviyo, and SAP Emarsys. Playable brings video to life inside email and the messaging channels your customers actually open — inline, autoplay, sound, security, and integration that enterprise teams require.

Website https://playable.video
Revenue $203000
Employees 19 (10 on RocketReach)
Founded 2016
Address 4725 1st St Suite 200, Pleasanton, California 94566, US
Phone (650) 289-8577
Technologies
Industry Software Development, Advertising & Marketing, Artificial Intelligence, Video Email Marketing, Business Services, Data and Analytics, Science and Engineering, Software, Computer Vision, Hardware, Digital Marketing, Sales and Marketing, Email Marketing, Machine Learning, Video, Media and Entertainment
Web Rank 2 Million
Keywords Ai Video Marketing, Video Engagement, Video Email Marketing, Video Marketing Analytics, Video Advertising, Digital Video Marketing, Interactive Video, Video Personalization, Programmatic Video, Video Marketing Technology, Video Marketing Platform, Video Content Marketing, Video Marketing Strategy, Video Marketing Solutions, Video Marketing Services
Competitors Vimeo, Kaltura, Brightcove, Animoto, Vidyard, Wistia, Loom, SproutVideo, Dubb, vzaar limited (by DaCast) +37 more (view full list)
SIC SIC Code 731 Companies, SIC Code 737 Companies, SIC Code 73 Companies
NAICS NAICS Code 54 Companies, NAICS Code 5418 Companies, NAICS Code 541 Companies

Playable Questions

The Playable annual revenue was $203000 in 2026.

Chelsea Albright is the Director of Sales, Enterprise, West of Playable.

10 people are employed at Playable.

Playable is based in Pleasanton, California.

The NAICS codes for Playable are [54, 5418, 541].

The SIC codes for Playable are [731, 737, 73].

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