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Pixel Ratio a Plug in Digital studio, is a videogame studio built around a compact team specialising in bringing games to new platforms and building them from the ground up. We port titles to PS5, Xbox Series, Nintendo Switch, iOS and Android, handling integration with each platform's SDKs and the technical and certification requirements of every storefront. We also develop games end-to-end, from concept through to launch, with a single team accountable for the whole cycle. Senior teams in Unity, Unreal and Game Maker. Every Project runs through our own QA and quality management framework, with certification and compliance processes proven across multiple deliveries. Games we have taken part in: Caravan Sandwitch, Revita, Tyrant's Realm, The Slormancer, Deer&Boy, Foretales, , Karate Survivor, Mindcop, Lil' Guardsman, Serial Cleaner, Elderand and many more... If you're looking for a team to port or develop your next game, let's talk.

Pixel Ratio Questions

The Pixel Ratio annual revenue was $4 million in 2026.

Juan Ramón Rufo Muñoz is the CEO, Director Creativo of Pixel Ratio.

7 people are employed at Pixel Ratio.

Pixel Ratio is based in Merida, Extremadura.

The NAICS codes for Pixel Ratio are [5121, 51, 512110, 512, 51211].

The SIC codes for Pixel Ratio are [781, 78].

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