Philippe Rebours's Location

San Anselmo, CA, US

Philippe Rebours's Work

Philippe Rebours's Education

  • Ecole Centrale de Lyon

    1989 - 1992

Philippe Rebours's Skills

  • Shake
  • Nuke
  • Particle
  • VFX Supervision
  • Digital Compositing
  • Mental Ray
  • Particle Effects
  • MEL
  • Shading
  • Look Development

Philippe Rebours's Summary

Philippe Rebours, based in San Anselmo, CA, US, is currently a Solution Architect at Epic Games, bringing experience from previous roles at Epic Games, Industrial Light & Magic and BUF Compagnie. Philippe Rebours holds a 1989 - 1992 Ecole Centrale de Lyon. With a robust skill set that includes Shake, Nuke, Particle, VFX Supervision, Digital Compositing and more, Philippe Rebours contributes valuable insights to the industry. Philippe Rebours has 4 emails and 1 mobile phone number on RocketReach.

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