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Philippe Baude Location
Montreal, QC, CA
Philippe Baude Work
2025 -now Game Director @
2021 -now Game Design Mentor @
2022 -2025 Game Design Director @
2021 -2022 Principal Game Designer @
2009 -2021 Lead Game Designer @
2007 -2009 Lead Game Designer @
2006 -2007 Lead Game Designer @
2005 -2006 Senior Game Designer @
2004 -2005 Senior Game and Level Designer @
2003 -2004 Lead Game Designer, Lead Level Designer @ Poseidon Studios
2002 -2003 Game Designer Freelance @ Freelance
2002 -2002 Game Designer Freelance @
2000 -2002 Lead Game Designer @ CryoNetworks
Philippe Baude Education
Université de Marne-la-Vallée
2 (2, Services et Réseaux de Communication)
1998-2000
Philippe Baude Skills
Gameplay
Artificial Intelligence
PS3
Unity
Game Design
Xbox 360
Level Design
Game Mechanics
Video Games
Multiplayer
Game Development
Xbox
Mobile Games
PSP
Social Games
Cinematics
Game Engines
Gameplay Systems
MMO
Casual Games
Video Game Production
Unreal Engine 3
Game Balance
Console
Unity3D
Computer Games
Unreal Editor
Gameplay Programming
Wii
Lua
World Building
FPS
Game Design Documents
MMORPG
PC Games
Console Games
Interactive Entertainment
Free to Play
Jeux vidéos
Conception de jeux
Développement de jeux
Social Media
Troubleshooting
Strategic Planning
Project Management
Philippe Baude Summary
Philippe Baude, based in Montreal, QC, CA, is currently a Game Director at Room 8 Studio. Philippe Baude brings experience from previous roles at CG Spectrum College of Digital Art and Animation, People Can Fly Studio and Ubisoft. Philippe Baude holds a 1998 - 2000 2 in 2, Services et Réseaux de Communication @ Université de Marne-la-Vallée. With a robust skill set that includes Gameplay, Artificial Intelligence, PS3, Unity, Game Design and more. Philippe Baude has 3 emails and 2 mobile phone numbers on RocketReach.
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