Philip Boltt's Location

Vancouver, BC, CA

Philip Boltt's Work

Philip Boltt's Education

  • Rhodes University

    (Philosophy, Drama)

    1991 - 1995
  • Kingswood College

    1986 - 1990

Philip Boltt's Skills

  • Organizing Meetings
  • Motion Capture
  • Fbx Sdk
  • Autodesk MotionBuilder
  • Cinematography
  • Mxflib
  • Animation
  • Visual Effects
  • Unreal Engine 4
  • Aaf Sdk

Philip Boltt's Summary

Philip Boltt, based in Vancouver, BC, CA, is currently a Principal Software Engineer at Timbre Games, bringing experience from previous roles at Timbre Games, Self-employed and Shocap Entertainment, Ltd.. Philip Boltt holds a 1991 - 1995 Rhodes University. With a robust skill set that includes Organizing Meetings, Motion Capture, Fbx Sdk, Autodesk MotionBuilder, Cinematography and more, Philip Boltt contributes valuable insights to the industry. Philip Boltt has 3 emails and 1 mobile phone number on RocketReach.
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