If you need more lookups,
subscriptions start at $34 USD/month.
Phil O'Connor Location
Canada
Phil O'Connor Work
Co-Founder and Creative Director @ (September 2025 - Present)
Design Director @ (October 2023 - October 2025)
Consulting Design Director @ Iconoclast (May 2021 - October 2023)
Senior Designer @ (May 2020 - May 2021)
Consulting Design Director @ Iconoclast (September 2019 - May 2020)
Design Director @ (September 2017 - August 2019)
Lead Game Designer @ (July 2016 - September 2017)
Senior Creative Supervisor @ (October 2015 - March 2016)
Contract Lead Game Designer @ (June 2015 - September 2015)
Design Director (acting) @ (September 2014 - May 2015)
Design Director @ Iconoclast Games (December 2011 - September 2014)
Contract Design Director @ Iconoclast Games (January 2012 - August 2012)
Contract Design Director @ (May 2013 - January 2014)
Lead Game Designer @ (December 2010 - August 2011)
Lead Game Designer @ (September 2009 - December 2010)
Senior and Principal Designer @ (March 2006 - July 2009)
Design Consultant @ Iconoclast Games (June 2002 - March 2006)
Producer, Internal and 3rd Party. @ (January 1999 - January 2002)
Game Designer @ (January 1999 - January 2002)
Game Designer @ Business Simulations International (June 1997 - July 1999)
Phil O'Connor Education
Carleton University
Bachelor's degree (Political Science and History)
1987-1991
American School of Paris 1981-1986
Phil O'Connor Skills
AAA Games
Analytical Skills
Artificial Intelligence
Attachment Parenting
Babysitting
Business Development
Casual Games
Character Animation
Character Design
Client Relations
Communication
Computer Games
Computer Simulation
Concept Design
Console
Creative Direction
Creative Writing
Cross-functional Team Leadership
Digital Strategy
Director level
Document Design
FPS
Game Art
Game Balance
Game Design
Game Development
Game Engines
Game Mechanics
Gameplay
Gameplay Programming
Gameplay Systems
Information Design
Interactive Entertainment
Level Design
MMO
MMORPG
Mobile Games
Monetization
Multiplayer
Narrative
Narrative Design
Online Gaming
Operations Management
PS3
Parenting Skills Training
Perforce
Presenter
Process Simulation
Project Management
Scripting
Social Games
Software Project Management
Team Management
Technical Writing
Unity3D
Unreal Engine 3
Video Game Design
Video Game Development
Video Game Production
Video Games
Wii
World Building
Xbox
Xbox 360
Interactive...
Interactive
Phil O'Connor Summary
Phil O'Connor, based in Canada, is currently a Co-Founder and Creative Director at Big Dumb Games. Phil O'Connor brings experience from previous roles at Everreach Labs, Iconoclast and PLAYERUNKNOWN Productions. Phil O'Connor holds a 1987 - 1991 Bachelor's degree in Political Science and History @ Carleton University. With a robust skill set that includes AAA Games, Analytical Skills, Artificial Intelligence, Attachment Parenting, Babysitting and more. Phil O'Connor has 3 emails and 1 mobile phone numbers on RocketReach.
Looking for a different Phil O'Connor?
Find contact details for 700 million professionals.