More than a decade ago we set out with a dream: To have millions of people playing our games all over the globe. We launched our casual puzzle game titles Toy Blast in 2015 and Toon Blast in 2017. Both games disrupted the casual puzzle game genre and rapidly became the most loved products of their type globally. With more than 400 million players, our dream keeps getting bigger. We’re going above and beyond, ever-improving our games and reaching more and more people. Our goal at Peak is to gather people with high capabilities, strong values, and a will to shape Peak’s story. We always place progress, learning, and becoming a better team at the heart of our decision making. The Peak team has already touched the lives of countless millions of people around the world. Just imagine what we can do with you aboard.
| Website | https://peak.com |
| Revenue | $10.3 million |
| Employees | 256 (0 on RocketReach) |
| Founded | 2010 |
| Industry | Computer Games |
| Keywords | Mobile Gaming, Casual Games, Puzzle Games, Game Development, Free To Play, Mobile Game Development, Casual Game Development, Game Publishing, App Development, Ios Games, Android Games, Game Studio, Gaming Apps, Mobile App Development, Casual Mobile Games, Puzzle Game Development, Game Design, Mobile Puzzle Games, App Games |
| Competitors | Microsoft, SAP, IBM, Tableau, TIBCO Streaming, Oracle, Looker, Domo, Qlik, Sisense +41 more (view full list) |
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The Peak annual revenue was $10.3 million in 2026.