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Paul Schweizer Location
Germany
Paul Schweizer Work
Head of Pipeline @ (August 2022 - Present)
Pipeline Developer @ (March 2019 - July 2022)
Pipeline TD @ (August 2017 - December 2018)
Pipeline TD and Software Developer @ (July 2016 - May 2017)
Lead Creature TD @ (March 2015 - June 2016)
Creature TD @ (October 2014 - March 2015)
Freelancer @ Freelancer (November 2013 - September 2014)
Pipeline and Production Tools Engineer @ (July 2014 - August 2014)
Rigger @ (March 2014 - July 2014)
Animation TD @ (October 2013 - October 2013)
Animation TD Intern @ (April 2013 - September 2013)
Designer @ B!Have Websolutions (November 2011 - March 2013)
Intern @ Punchin Pictures (September 2010 - February 2011)
Paul Schweizer Education
Technische Hochschule Nürnberg Georg Simon Ohm
Bachelor's degree (Design)
2008-2012
Städt. Berufsschule für Farbe und Gestaltung München
Geselle/Bachelor (Kirchenmaler/Church Painting)
2004-2007
Paul Schweizer Skills
Maya
Python
MEL
PyQt
Mudbox
After Effects
Photoshop
HTML 5
CSS3
JavaScript
jQuery
Typo3
Java
PHP
Slim
3D
Adobe Photoshop
Paul Schweizer Summary
Paul Schweizer, based in Germany, is currently a Head of Pipeline at RISE | Visual Effects Studios. Paul Schweizer brings experience from previous roles at RISE | Visual Effects Studios, Framestore Pictures, Method Studios and Rainmaker Entertainment Inc. Paul Schweizer holds a 2008 - 2012 Bachelor's degree in Design @ Technische Hochschule Nürnberg Georg Simon Ohm. With a robust skill set that includes Maya, Python, MEL, PyQt, Mudbox and more. Paul Schweizer has 1 emails and 1 mobile phone numbers on RocketReach.
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