1993 -1994 Customer Services and Test Manager @ Daze Marketing
1992 -1993 Test Manager and Customer services and Production manager (uk budget label) @
1987 -1992 Playtester and Customer Services and Designer @ Palace Software
1987 -1992 Playtester @ Palace Software
Paul Saunders Skills
Game Development
PS3
Video Games
Xbox 360
Game Design
Computer Games
Gameplay
Unreal Engine 3
3D
Level Design
Game Mechanics
Multiplayer
Console
Unreal Editor
Xbox
Unity
Microsoft Office
Budgets
Product Development
Strategy
Marketing
Testing
Paul Saunders Summary
Paul Saunders, based in London, GB, is currently a Principle Technical Designer at PlayStation London Studio. Paul Saunders brings experience from previous roles at PlayStation London Studio, Dig's Design, Nordeus and Splash Damage. With a robust skill set that includes Game Development, PS3, Video Games, Xbox 360, Game Design and more. Paul Saunders has 1 emails on RocketReach.
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