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Paul Ong Location
Hartford, CT, US
Paul Ong Work
2011 -now Lead Artist @
2007 -2009 3D Artist @
2006 -2007 3D Artist @ Vicarious Visions
Paul Ong Education
Art Institute of California- Los Angeles
Bachelors (Game Art and Design)
2004-2006
Paul Ong Skills
Zbrush
Maya
Concept Design
User Interface
Game Engines
Traditional Animation
Unreal Engine
Illustrator
Video Games
3D Studio Max
Game Design
Texturing
Mobile Games
Character Animation
3D
Computer Games
Photoshop
Unreal Engine 3
Paul Ong Summary
Paul Ong, based in Hartford, CT, US, is currently a Lead Artist at VRSim. Paul Ong brings experience from previous roles at Collision Studios and Vicarious Visions. Paul Ong holds a 2004 - 2006 Bachelors in Game Art and Design @ Art Institute of California- Los Angeles. With a robust skill set that includes Zbrush, Maya, Concept Design, User Interface, Game Engines and more. Paul Ong has 2 emails and 2 mobile phone numbers on RocketReach.
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