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Paul Ong Location
Hartford, CT, US
Paul Ong Work
Lead Artist @ (May 2011 - Present)
3D Artist @ (October 2007 - August 2009)
3D Artist @ Vicarious Visions (October 2006 - March 2007)
Paul Ong Education
Art Institute of California- Los Angeles
Bachelors (Game Art and Design)
2004-2006
Paul Ong Skills
3D
3D Studio Max
Character Animation
Computer Games
Concept Design
Game Design
Game Engines
Illustrator
Maya
Mobile Games
Photoshop
Texturing
Traditional Animation
Unreal Engine
Unreal Engine 3
User Interface
Video Games
Zbrush
Paul Ong Summary
Paul Ong, based in Hartford, CT, US, is currently a Lead Artist at VRSim. Paul Ong brings experience from previous roles at Collision Studios and Vicarious Visions. Paul Ong holds a 2004 - 2006 Bachelors in Game Art and Design @ Art Institute of California- Los Angeles. With a robust skill set that includes 3D, 3D Studio Max, Character Animation, Computer Games, Concept Design and more. Paul Ong has 2 emails and 2 mobile phone numbers on RocketReach.
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