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Paul O'Connor Location
Carlsbad, CA, US
Paul O'Connor Work
Creative Director @ (November 2022 - Present)
Game Director @ (April 2020 - October 2022)
Executive Producer @ (March 2018 - October 2019)
Design Director @ Capcom Game Studio Vancouver (March 2017 - February 2018)
Game Director @ (October 2014 - November 2016)
Brand Director @ (October 2008 - September 2014)
VP and Design Director @ (January 2002 - January 2008)
Producer and Senior Game Designer @ (October 2001 - October 2002)
Lead Game Designer @ Oddworld Inhabitants (January 1996 - April 2001)
Paul O'Connor Education
Foothill College
Associate of Arts (History)
2011-2013
Ulysses S. Grant High School
Paul O'Connor Skills
Product Quality
Knowledge Acquisition
Collaborative Work
Game Testing
Project Documentation
Writing
Web Content Writing
Storytelling
Story Structure
Presentations
Narrative
Business Development
Social Media
Product Development
Game Design
Entertainment
Game
Game Development
Video Games
Casual Games
Computer Games
Console
Creative Direction
Game Mechanics
Gameplay
Interactive Entertainment
Level Design
MMO
Mobile Applications
Mobile Devices
Mobile Games
Monetization
Online Gaming
PS3
Perforce
Social Games
User Interface Design
Xbox 360
Public Speaking
Graphic Design
Marketing
Customer Service
Management
Project Management
Paul O'Connor Summary
Paul O'Connor, based in Carlsbad, CA, US, is currently a Creative Director at SuperNatural Studios. Paul O'Connor brings experience from previous roles at Amazon Games, Daybreak Game Company LLC, Capcom Game Studio Vancouver and MZ. Paul O'Connor holds a 2011 - 2013 Associate of Arts in History @ Foothill College. With a robust skill set that includes Product Quality, Knowledge Acquisition, Collaborative Work, Game Testing, Project Documentation and more. Paul O'Connor has 1 emails and 1 mobile phone numbers on RocketReach.
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