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Paul Large Location
Dundee, Dundee City, United Kingdom
Paul Large Work
Lead Artist @ (April 2022 - Present)
Art Director @ Mini Goliath (March 2020 - Present)
Art Director @ Critical Failure (September 2021 - March 2022)
Senior Character Artist @ (December 2020 - September 2021)
Art Director @ Ruffian Games (July 2016 - January 2021)
Art Director and Character Artist @ Freelance (June 2015 - January 2021)
Senior Artist @ Reagent Games (October 2015 - July 2016)
Lead Artist and Character Artist @ Ruffian Games (March 2009 - September 2015)
Artist @ Cohort Studios (January 2009 - February 2009)
Character Artist @ (August 2007 - August 2008)
Paul Large Education
Cumbria Institute of the Arts 2004-2007
Lornshill Academy 1998-2004
Paul Large Skills
Texturing
Zbrush
Maya
3D Studio Max
Photoshop
Digital Sculpting
Xbox 360
3D
3D Modeling
Mudbox
Character Animation
PS3
Video Games
XSI
Game Development
UV mapping
Shaders
Normal Mapping
Topogun
Character Modeling
Modeling
Low Poly Modeling
Game Art
Character Design
Lighting
Unreal Engine 3
Texture Artist
Texture Painting
Unreal Editor
Unity3D
Perforce
CryEngine
Characters
Hard Surface Modeling
Art Direction
Max
Mental Ray
Occlusion
HLSL
Game Engines
Xbox One
Unreal Engine 4
Virtual Reality
Oculus Rift
HTC Vive
Paul Large Summary
Paul Large, based in Dundee, Dundee City, United Kingdom, is currently a Lead Artist at Team Terrible. Paul Large brings experience from previous roles at Mini Goliath, Critical Failure, Rockstar Games and Ruffian Games. Paul Large holds a 2004 - 2007 Cumbria Institute of the Arts. With a robust skill set that includes Texturing, Zbrush, Maya, 3D Studio Max, Photoshop and more. Paul Large has 1 emails and 1 mobile phone numbers on RocketReach.
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