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Paul Davis Location
Vancouver, WA, US
Paul Davis Work
Software Engineer @ (August 2016 - Present)
Software Engineer @ (April 2016 - August 2016)
Unity Engineer @ (March 2015 - March 2016)
Prototyping and BizDev @ (November 2014 - March 2015)
Technical Art Director @ (October 2011 - October 2014)
Artist and Tech Artist @ (September 2009 - October 2014)
Technical Sound Designer @ BottleRocket Entertainment (January 2007 - September 2009)
Student @ Art Institute of California San Diego (January 2005 - January 2007)
Paul Davis Education
The Art Institute of California - San Diego
Game Art And Design
2004-2007
Brigham Young University
Music Education
1998-2004
Paul Davis Skills
Xbox 360
Animation
Unreal Engine 3
PS3
Game Development
UV mapping
Perforce
MEL
C#
C++
Software
Zbrush
Video Games
Game Design
Texturing
Maya
Lua
Unity
Paul Davis Summary
Paul Davis, based in Vancouver, WA, US, is currently a Software Engineer at Shoot 360. Paul Davis brings experience from previous roles at Scientific Games, Petroglyph Games and Jet Set Games, Inc.. Paul Davis holds a 2004 - 2007 Game Art And Design @ The Art Institute of California - San Diego. With a robust skill set that includes Xbox 360, Animation, Unreal Engine 3, PS3, Game Development and more. Paul Davis has 2 emails and 2 mobile phone numbers on RocketReach.
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