If you need more lookups,
subscriptions start at $34 USD/month.
Paul Chambers Location
New York, NY, US
Paul Chambers Work
CG Supervisor @ (August 2024 - Present)
Visual Effects Supervisor @ (July 2024 - August 2024)
Digital Artist @ (June 2024 - June 2024)
On-Set VFX Supervisor @ (May 2024 - May 2024)
CG Supervisor @ Vitamin VFX (October 2023 - December 2023)
CG Supervisor @ (August 2022 - September 2023)
Asset Supervisor @ (December 2020 - August 2022)
Asset Artist @ (April 2018 - December 2020)
Environment Artist @ (September 2020 - October 2020)
Houdini Technical Artist @ (March 2020 - July 2020)
Digital Artist @ (January 2020 - March 2020)
Digital Artist @ (September 2019 - December 2019)
Visual Effects Artist @ Theory Studios (August 2019 - October 2019)
Digital Artist @ Volumetrica (August 2019 - October 2019)
Artist Evangelist and Communications @ (June 2016 - August 2019)
Lead Modeler @ Theory Studios (November 2017 - April 2018)
Modeling and Shading Artist @ Theory Studios (August 2017 - December 2017)
GG Generalist @ (June 2013 - August 2017)
VP, Group Creative Director @ (February 2014 - June 2016)
Founder, Creative Director @ Happymonitor Games Studio (January 2010 - June 2013)
Paul Chambers Education
The Ohio State University
Master's Degree (Fine Arts)
Cardiff Metropolitan University
Bachelor's Degree (Fine Arts)
Herefordshire College of Arts
Bachelor of Technology (BTech) (National Diploma in Art & Design)
Paul Chambers Skills
3D
3D Animation
3D Modeling
3D Visualization
Adobe Creative Suite
Adobe Illustrator
Adobe Photoshop
After Effects
Animation
Art Direction
Blender
Character Animation
Computer Animation
Digital Compositing
Digital Strategy
Film
Final Cut Pro
Game Art
Game Development
Game Engines
Graphic Design
Houdini
Illustration
Illustrator
Lighting
Maya
Modeling
Motion Graphics
Nuke
Photoshop
Rendering
Texturing
Unreal Engine
Unreal Engine 4
Video Editing
Visual Effects
Visualization
OpenGL
C++
Computer Graphics
JavaScript
DirectX
GLSL
Linux
Programming
HLSL
Python
WebGL
Shaders
C
C#
Visual Studio
VR
Lightfield
Pbr
Multimedia
CUDA
Ogre3d
XML
OpenGL ES
Lua
Embedded Systems
Direct3d
GPGPU
Physx
GPU
High Performance Computing
Debugging
Memory Management
Static Analysis
Remote Work
Paul Chambers Summary
Paul Chambers, based in New York, NY, US, is currently a CG Supervisor at Mavericks VFX. Paul Chambers brings experience from previous roles at Secret Level, Shomen Productions, Stept Studios and Vitamin VFX. Paul Chambers holds a Master's Degree in Fine Arts @ The Ohio State University. With a robust skill set that includes 3D, 3D Animation, 3D Modeling, 3D Visualization, Adobe Creative Suite and more. Paul Chambers has 2 emails and 1 mobile phone numbers on RocketReach.
Looking for a different Paul Chambers?
Find contact details for 700 million professionals.