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Paul Brobst Location
San Mateo, CA, US
Paul Brobst Work
Product and AI Engineer @ (April 2025 - Present)
Head of Engineering @ (February 2024 - April 2025)
Chief Technology Officer and Co-Founder @ (July 2023 - December 2023)
Director Of Engineering - Clinical Product @ (April 2022 - June 2023)
Sr Engineering Manager - ML and Big Data Pipelines, Product R and D @ (January 2017 - April 2022)
Engineering Manager - Mobile @ (November 2013 - January 2017)
Lead Game Developer @ (March 2012 - September 2013)
Lead Engineer @ (March 2011 - March 2012)
Lead Engineer, AI @ Liquid Entertainment (December 2007 - February 2011)
Graduate Research Assistant @ (May 2003 - November 2007)
Paul Brobst Education
University of Southern California
MS (Computer Science (Artificial Intelligence & Creative Technologies))
2003-2007
Rose-Hulman Institute of Technology
Bachelor of Science - BS (Computer Science)
1999-2003
Paul Brobst Skills
Agile Methodologies
Architecture
Artificial Intelligence
Artificial Intelligence (AI)
C
C++
Cloud Computing
Communication
Computer Graphics
Computer Science
Console
Console Games
DirectX
Distributed Systems
Engineering Leadership
Full-Stack Development
Game Design
Game Development
Game Programming
Gameplay
Gameplay Programming
Hiring
Inspiration
Leadership
Managing Managers
Mobile Game Development
Mobile Games
OpenGL
Product Road Mapping
Programming
Project Management
Prompt Engineering
Prototyping
Python (Programming Language)
RAG
Rapid Prototyping
Resource Planning
Scripting
Software Architecture
Team Leadership
Technical Leadership
Unity
Unreal Engine 3
Video Game Production
Video Games
iOS
iPhone
Xbox 360
PS3
3D
Graphics
Code
Java
Cross-platform Development
XML
Visual Studio
Lua
Game Engines
Objective-C
Unity3D
Cocos2d
Pathfinding
Xbox
Computer Games
Casual Games
Multiplayer
Mobile Devices
Algorithms
Research
JavaScript
Core Gameplay Design
Microsoft Word
Cross Platform Development
2d Game Development
Objective C
Paul Brobst Summary
Paul Brobst, based in San Mateo, CA, US, is currently a Product and AI Engineer at Arcos Labs. Paul Brobst brings experience from previous roles at Rypple.ai, Knap and 23andMe. Paul Brobst holds a 2003 - 2007 MS in Computer Science (Artificial Intelligence & Creative Technologies) @ University of Southern California. With a robust skill set that includes Agile Methodologies, Architecture, Artificial Intelligence, Artificial Intelligence (AI), C and more. Paul Brobst has 2 emails and 1 mobile phone numbers on RocketReach.
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