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Patrick Shaw Location
Detroit, MI, US
Patrick Shaw Work
Director of Production @ (July 2015 - Present)
Owner @ (June 2011 - Present)
Director of Production @ (July 2016 - Present)
Serious Game Design Instructor @ (May 2011 - December 2015)
Lead Game Designer @ Scientifically Proven Studios (January 2010 - December 2010)
Game Designer @ (June 2007 - January 2010)
Senior Producer @ Variant Interactive (August 2005 - June 2007)
Game Designer and Teaching Assistant @ (August 2005 - May 2007)
Lead Game Scripter @ (February 2003 - October 2004)
Technical Artist and Ai Scripter @ Big Ape Productions (December 2001 - January 2003)
Senior Technical Artist and Associate Project Leader @ Lucas Learning LTD (February 1998 - April 1999)
Lead Game Designer @ Superb Entertainment (June 1995 - April 1996)
Patrick Shaw Education
State
Masters (Telecommunications)
2006-2008
Academy of Art University
(Interactive Media)
1996-1997
University of Chicago
Bachelor Of Arts (Environmental Studies)
1991-1995
Patrick Shaw Skills
AAA Game Development
Agile Development
Agile Methodologies
Budgeting
Communication
Computer Games
Console
Creative Problem Solving
Cross-Functional Leadership
Design Tools
Documentation
Executive Production
Executive Team
Functionality
Game Design
Game Development
Gameplay
Gamification
IT Escalation
Jira
Level Design
Live Operations
Managing Workflow
Microsoft Excel
Milestone Management
Multiplayer
Oral Communication
Organization
Organization Skills
Photoshop
Problem Solving
Producer Mentorship
Product Quality
Production
Production Experience
Production Management
Production Processes
Project Management
Project Plans
Prototyping
Release Management
Risk Management
Roadmap Development
Rollout
Scripting
Serious Games
Staffing Plans
Storytelling
Talent Development
Teaching
Technical Requirements
Technical Vision
Time Management
Transparency
Troubleshooting
Unity3D
User Experience
Video Game Production
Video Games
Waterfall Project Management
Patrick Shaw Summary
Patrick Shaw, based in Detroit, MI, US, is currently a Director of Production at Stardock. Patrick Shaw brings experience from previous roles at Triquetra Games, Stardock, Michigan State University and Scientifically Proven Studios. Patrick Shaw holds a 2006 - 2008 Masters in Telecommunications @ State. With a robust skill set that includes AAA Game Development, Agile Development, Agile Methodologies, Budgeting, Communication and more. Patrick Shaw has 3 emails on RocketReach.
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