Lead Character Artist and Principal Character artist @ NetEase Games
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Pascal Beaulieu Location
Guangzhou, Guangdong Province, CN
Pascal Beaulieu Work
2021 -
now Lead Character Artist and Principal Character artist @
2019 -
2021 Sr Character artist @
2015 -
2019 Lead Character Artist @
2014 -
2015 Sr Character artist @
2014 -
2014 Lead 3D Artist @
2013 -
2014 Lead Artist Character and Environment @
2011 -
2013 Got Milk Ad (Mexico) @
2013 -
2013 Sr Character modeler @
2012 -
2013 Senior Character Modeler @
2011 -
2012 Senior Character Modeler @
2008 -
2011 Lead Character Artist @
2004 -
2008 Lead Character Artist @
2005 -
2006 Teacher character modeling specialisation @ centre animation NAD
2003 -
2004 3d artist @ Digital Fiction
2001 -
2003 3d character modeler @
1998 -
2001 3d character modeler and 3d evironment @
2014 -
2014 Sr Character artist @
Pascal Beaulieu Skills
Texture Artist
PS3
Cinematics
Art
Unreal Engine 3
Environment Art
Character Animation
Characters
Pascal
Xbox 360
Level Design
Digital Sculpting
Game Development
Character Modelling
UV mapping
3D Modeling
Low Poly Modeling
Texturing
3D Studio Max
Video Games
Texture Painting
Hard Surface Modeling
Zbrush
Maya
Pascal Beaulieu Summary
Pascal Beaulieu, based in Guangzhou, Guangdong Province, CN, is currently a Lead Character Artist and Principal Character artist at NetEase Games. Pascal Beaulieu brings experience from previous roles at Warner Bros. Entertainment, Red Barrels, Ubisoft and Volta. With a robust skill set that includes Texture Artist, PS3, Cinematics, Art, Unreal Engine 3 and more. Pascal Beaulieu has 2 emails on RocketReach.
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