Ghost Story Games is a self-publishing game development studio. The studio’s mission is to create narrative-driven experiences rooted in immersive world building and gameplay. Individually our team members have been involved in the development and release of many games, including but not limited to System Shock 2, BioShock and BioShock Infinite, which were directed by Ken Levine under our former moniker Irrational Games.
Judas is currently in development. It is built on the concept of Narrative Lego, a custom narrative engine which dynamically alters the visual world, gameplay, and story in meaningful ways. The result is a significant and personal journey that adapts to the player’s experience and offers a new approach to the art of storytelling in video games.
Game Description: You are Judas. Born into a colony ship headed for a distant planet, you rebelled against a society controlled by machines. Your keen understanding of how to manipulate the world through code turned you into an enemy of the state. When the ship's leaders, the Big 3, tried to turn you into a model citizen, you sparked a revolution to burn it all down — losing your life, and nearly destroying the ship in the process.
In the aftermath, you’re reprinted back to life, chosen by the ship's AI to complete the Mission and bring humanity to its new home on Proxima. But to succeed, you'll have to join forces with one of your worst enemies: the Big 3.
Visit the Game Page to learn more: https://www.judasthegame.com/
Red Barrels est le studio derrière la série immersive d’horreur Outlast, qui a su terrifier plus de 15 millions de joueurs à travers le monde. Basé à Montréal, la mission de Red Barrels est de créer des expériences inoubliables qui sauront glacer le sang des joueurs.
Intéressés à en savoir plus sur nous ou sur la possibilité de rejoindre notre équipe ? N'hésitez pas à nous contacter.
Red Barrels is the studio behind the immersive indie horror series Outlast, a series that has terrified more than 15 million players worldwide. Based in Montreal, Red Barrel’s mission is to create unforgettable experiences that leave the player’s blood running cold.
Interested in learning more about us or the possibility of joining our team? Don't be afraid to reach out and let us know.
Email: info@redbarrelsgames.com
Twitter
twitter.com/TheRedBarrels
Facebook
facebook.com/RedBarrels
Web
redbarrelsgames.com
Imagine for just one moment that if playing games is like sipping tea, then all games you play here will taste like blue tea. Never tried Blue Tea? That is our motto - they're curiously unique!
Our History
*Blue Tea Games was founded by Steven Zhao on January 24th, 2003.
*Company incorporated on January 2007 – California, USA.
*Hong Kong studio was established in 2009.