stars 1 stars 2 stars 3

Contract based remote Rendering Programmer. I predominately do multi-threaded C++ engine architecture work with a focus on the multi-platform OpenGL based rendering engine but are also involved in the development of most other systems including: Networked asset I/O pipeline, Physics, Animation, Websurface rendering and interaction, Markup development, and Scripting.

Employees View employees
Founded 2016
Industry Software Development

One Quick Pixel Ltd Questions

G2 Leader Summer 2026 G2 Best Est ROI Mid-Market Summer 2026 G2 Easiest Admin Mid-Market Summer 2026 G2 Most Implementable Summer 2026 G2 Best Results Mid-Market Summer 2026 G2 Lead Capture Mid-Market Summer 2026 Inc Fastest Growing Private Companies 2026 Inc Best Workplace 2026
g2crowd
G2Crowd Trusted
chromestore
300K+ Plugin Users