Technical Art Director @ (May 2022 - February 2024)
Senior Technical Artist @ (July 2018 - May 2022)
Senior Technical Artist @ (May 2017 - July 2018)
Senior Technical Artist @ (November 2016 - December 2017)
Senior Technical Artist @ (July 2010 - November 2016)
Senior Technical Artist @ (July 2008 - July 2010)
Character TD @ (August 2007 - July 2008)
Technical Artist @ Trilogy Studios (May 2006 - July 2007)
Technical Artist @ (March 2005 - May 2006)
Animation and Modelling and Rigging and Mel and Dynamics Instructor @ Art Institute of Vancouver, B.C. (Burnaby Location) (March 2005 - February 2006)
Character TD @ Bardel (November 2004 - March 2005)
Technical Artist @ Boogieman Studios - Midway Games (January 2004 - July 2004)
Character TD @ Omni Way Solution in Nan Yang View, Singapore (July 2002 - December 2002)
Norbert Nacu Education
Vancouver Film School
Diploma in Digital Character Animation Program in Maya (Diploma in Digital Character Animation Program in Maya)
2002-2002
Norbert Nacu Skills
Unreal Engine 3
Maya
Rigging
MEL
Character
3d Studio Max
Modeling
Animation
Teaching
Autodesk MotionBuilder
Visual Effects
Omni
Norbert Nacu Summary
Norbert Nacu, based in United States, is currently a Sr. Principal Character Tech Artist at Free Range Games. Norbert Nacu brings experience from previous roles at Self-Employed, NetEase Games and Take-Two Interactive Software, Inc.. Norbert Nacu holds a 2002 - 2002 Diploma in Digital Character Animation Program in Maya in Diploma in Digital Character Animation Program in Maya @ Vancouver Film School. With a robust skill set that includes Unreal Engine 3, Maya, Rigging, MEL, Character and more. Norbert Nacu has 2 emails and 1 mobile phone numbers on RocketReach.
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