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Norbert Nacu Location
United States
Norbert Nacu Work
2024 -now Sr. Principal Character Tech Artist @
2023 -now AI-Driven Software Developer
2022 -now Technical Art Director @
2022 -2024 Technical Art Director @
2018 -2022 Senior Technical Artist @
2017 -2018 Senior Technical Artist @
2016 -2017 Senior Technical Artist @
2010 -2016 Senior Technical Artist @
2008 -2010 Senior Technical Artist @
2007 -2008 Character TD @
2006 -2007 Technical Artist @ Trilogy Studios
2005 -2006 Technical Artist @
2005 -2006 Animation and Modelling and Rigging and Mel and Dynamics Instructor @ Art Institute of Vancouver, B.C. (Burnaby Location)
2004 -2005 Character TD @ Bardel
2004 -2004 Technical Artist @ Boogieman Studios - Midway Games
2002 -2002 Character TD @ Omni Way Solution in Nan Yang View, Singapore
Norbert Nacu Education
Vancouver Film School
Diploma in Digital Character Animation Program in Maya (Diploma in Digital Character Animation Program in Maya)
2002-2002
Norbert Nacu Skills
Unreal Engine 3
Maya
Rigging
MEL
Character
3d Studio Max
Modeling
Animation
Teaching
Autodesk MotionBuilder
Visual Effects
Omni
Norbert Nacu Summary
Norbert Nacu, based in United States, is currently a Sr. Principal Character Tech Artist at Free Range Games. Norbert Nacu brings experience from previous roles at Self-Employed, NetEase Games and Take-Two Interactive Software, Inc.. Norbert Nacu holds a 2002 - 2002 Diploma in Digital Character Animation Program in Maya in Diploma in Digital Character Animation Program in Maya @ Vancouver Film School. With a robust skill set that includes Unreal Engine 3, Maya, Rigging, MEL, Character and more. Norbert Nacu has 2 emails and 1 mobile phone numbers on RocketReach.
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