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Nicolas Lepine Location
Boucherville, QC, CA
Nicolas Lepine Work
Software Engineer @ (September 2022 - Present)
Senior Generalist (Gameplay and Tools) Programmer @ (June 2021 - September 2022)
Senior Gameplay Programmer @ (May 2021 - September 2022)
Senior Gameplay Programmer at Warner Bros. Games Montreal on Gotham Knights @ WB Games Montreal Inc. (March 2018 - May 2021)
Generalist Programmer on APE-X for StarVR @ (March 2017 - May 2021)
Generalist Programmer on Deux Ex Mankind Divided and Breach @ (January 2015 - August 2016)
Gameplay and R and D programmer on Eagle Flight @ (November 2014 - January 2015)
Gameplay Programmer on Assassin's Creed Syndicate @ (July 2014 - November 2014)
Gameplay programmer on Watch_Dogs @ (July 2011 - July 2014)
Generalist Programmer Intern at the Academia summer school @ (May 2011 - June 2011)
Nicolas Lepine Education
Polytechnique Montréal
Software Engineering (Multimedia)
2007-2011
Collège André-Grasset
Diplôme d'Études Collégiales (Pure and applied sciences)
2005-2007
Nicolas Lepine Skills
C++
Communication
Game Development
Game Mechanics
Game Prototyping
Gameplay
Gameplay Programming
Git
Perforce
Programming
Scripting
Teamwork
Triple A
Unity3D
Unreal Engine 4
Video Games
Virtual Reality
Nicolas Lepine Summary
Nicolas Lepine, based in Boucherville, QC, CA, is currently a Software Engineer at Meta. Nicolas Lepine brings experience from previous roles at QUANTIC DREAM, WB Games Montreal Inc. and Lucky Hammers. Nicolas Lepine holds a 2007 - 2011 Software Engineering in Multimedia @ Polytechnique Montréal. With a robust skill set that includes C++, Communication, Game Development, Game Mechanics, Game Prototyping and more. Nicolas Lepine has 3 emails on RocketReach.
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