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Nick Conn Location
California, United States
Nick Conn Work
Sr. Creative - Retail Motion @ Apple via Magnit @ (December 2024 - Present)
Sabbatical @ Conn Family Inc. (January 2023 - December 2024)
Team Mentor - Design @ (October 2023 - May 2024)
Design Manager - Product Motion and 3D @ (January 2022 - January 2023)
Product Motion Lead @ (June 2017 - January 2022)
3D Generalist and Motion Graphics - MARCOM @ (February 2015 - June 2017)
Photographer @ (November 2014 - February 2015)
Art Director @ (July 2013 - February 2015)
Designer, Artist and Photogrammetrist @ 3DGrounds (June 2013 - February 2015)
Creature Artist @ (April 2012 - October 2013)
3d Modeler and Associate Clinical Specialist @ (October 2012 - April 2013)
3D Software Technician @ (May 2012 - October 2012)
Character Modeling and Texturing Artist Intern @ Ghost Jack Entertainment (October 2011 - March 2012)
Level Designer and World Builder @ Art Institute of California (January 2011 - June 2011)
Nick Conn Education
The Art Institute of California-San Francisco
Bachelors of Computer Science (Game and Interactive Media Design)
2008-2012
Nick Conn Skills
3D Modeling
3D Visualization
Additive Manufacturing
Adobe Creative Suite
Adobe Photoshop
Advertising
After Effects
Art Direction
Brand Alignment
Brand Development
Business Planning
Business Requirements
Compositing
Computer Graphics
Concept Development
Content Strategy
Creative Development
Creative Direction
Creative Strategy
Design
Design Direction
Design Strategy
Digital Sculpting
Graphic Design
Human Computer Interaction
Interaction Design
JavaScript
Leadership
Maya
Mentorship
Modeling
Motion Graphics
Mudbox
People Management
Photography
Photoshop
Product Design
Product Development
Product Ideation
Product Motion
Project Management
Prototyping
Rapid Prototyping
Team Leadership
Texture Artist
Texturing
User Experience (UX)
User Experience Design
User Interface Design
Video Editing
Visual Direction
Visual Storytelling
Vray
ZBrush
iOS Design
R&D
Start-up Consulting
3d Coat
Crazy Bump
XNormals
UDK
Environment/Prop Art
Asset Creation for Games
Asset Creation for Animation
PyMel
PyGame
3D
Graphics
Start Up Consulting
Video
Nick Conn Summary
Nick Conn, based in California, United States, is currently a Sr. Creative - Retail Motion @ Apple via Magnit at Apple. Nick Conn brings experience from previous roles at Conn Family Inc., Develop for Good and Apple. Nick Conn holds a 2008 - 2012 Bachelors of Computer Science in Game and Interactive Media Design @ The Art Institute of California-San Francisco. With a robust skill set that includes 3D Modeling, 3D Visualization, Additive Manufacturing, Adobe Creative Suite, Adobe Photoshop and more. Nick Conn has 2 emails and 2 mobile phone numbers on RocketReach.
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