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NEXON KOREA
넥슨은 세계 최초 상용 그래픽 온라인 게임 '바람의나라'를 시작으로 '크레이지 아케이드', '메이플스토리', '카트라이더: 드리프트', '마비노기', '던전앤파이터', '서든어택' 등 다양한 장르의 우수한 게임을 개발하며 전 세계 190여 개국 이상 국가에서 40종 이상의 게임을 서비스하며 그 가치를 확장할 수 있는 다양한 도전을 이어가고 있습니다.
성남시, KR
Private
$56.8M Revenue
https://company.nexon.com/
1.6K Employees
NCSOFT West
NCSOFT is a premiere digital entertainment company and global publisher with worldwide locations and more than 4,000 employees focused on bringing extraordinary games to life for millions of fans around the world. Established in 1997 and headquartered in Seoul, South Korea, we quickly became a key leader in online games. Best known for critically acclaimed franchises including Lineage, Aion, Guild Wars, and Blade & Soul, NCSOFT is also one of the world’s top mobile developers with Lineage 2M occupying the #1 grossing revenue slot on Google Play. After global success, NCSOFT established NCSOFT West, which is responsible for all company initiatives across the Americas, Europe, and Oceania, and includes millions of players around the world. We are an industry leader in support infrastructure and publishing. Our core goal is making people in this world happier by delivering games that entertain a globally connected audience has remained the same. Our culture is innovative, creative, collaborative and impactful, and we are passionate about creating the best gaming experiences for our players.
Bellevue, Washington, US
Public
$12.3B Revenue
http://www.ncsoft.com
1.7K Employees
KRX:036570 Ticker
Supercell
Supercell is a Finnish mobile games company with offices in Helsinki, San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. We love that you interact with us! Please be mindful of how you comment on things though – we welcome tough feedback, but any personal attacks or aggressive communication will get you blocked from further commenting. Also, we are not able to offer player support on this platform. Please go to https://supercell.com/en/support/ and they'll sort you out! Also: For feedback/questions/thoughts on our games, you might want to join the conversation on the the game-specific social media channels. That's where it's at So many alsos!
Helsinki, FI
Private
$2.2B Revenue
http://www.supercell.com
2.8K Employees

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