Bachelor of Arts (B.A.) in Game Design (Minor in English, Game Design)
2010-2015
Nathaniel Marshall Skills
ActionScript
Adobe Creative Suite
Amazon EC2
Amazon S3
Amazon Web Services (AWS)
Azure DevOps Services
Bash
C#
C++
Character Designs
Characterization
Cloud Computing
Containerization
Creative Writing
DevOps
Digital Games
Docker Products
Electron
Game Design
Game Development
Game Mechanics
Game Programming
Gameplay
Git
GitHub
Gitlab
Godot Engine
Interactive Storytelling
JavaScript
Level Design
Linux
Mechanics Design
Microsoft Azure
Microsoft Office
Narrative Design
Node.js
Object-Oriented Programming (OOP)
Photoshop
Powershell
Prototyping
Python
Python (Programming Language)
Rapid Prototyping
Remote Teamwork
Remote Work
Software Development
Software as a Service (SaaS)
Storytelling
TypeScript
Unity3D
Unreal Engine
Video Games
Visual Studio
World Building
Writing Dialog
Twine
Microsoft SQL Server
Public Speaking
Leadership
Nathaniel Marshall Summary
Nathaniel Marshall, based in Buffalo, NY, US, is currently a Senior Backend Game Engineer at Filament Games. Nathaniel Marshall brings experience from previous roles at Immersed Games and DigiPen Institute of Technology. Nathaniel Marshall holds a 2010 - 2015 Bachelor of Arts (B.A.) in Game Design in Minor in English, Game Design @ DigiPen Institute of Technology. With a robust skill set that includes ActionScript, Adobe Creative Suite, Amazon EC2, Amazon S3, Amazon Web Services (AWS) and more. Nathaniel Marshall has 2 emails and 2 mobile phone numbers on RocketReach.
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