Bachelor of Arts (B.A.) in Game Design (Minor in English, Game Design)
2010-2015
Nathaniel Marshall Skills
Unreal Engine
Twine
Narrative Design
Microsoft SQL Server
Mechanics Design
Godot Engine
Writing Dialog
Game Programming
Game Development
Game Mechanics
JavaScript
Character Designs
Public Speaking
Creative Writing
Rapid Prototyping
Storytelling
Leadership
Photoshop
World Building
Visual Studio
Game Design
Characterization
Python
Video Games
Interactive Storytelling
Adobe Creative Suite
Node.js
Unity3d
Microsoft Office
Gameplay
Level Design
ActionScript
C#
C++
Electron
Nathaniel Marshall Summary
Nathaniel Marshall, based in Buffalo, NY, US, is currently a Senior Backend Game Engineer at Filament Games. Nathaniel Marshall brings experience from previous roles at Immersed Games and DigiPen Institute of Technology. Nathaniel Marshall holds a 2010 - 2015 Bachelor of Arts (B.A.) in Game Design in Minor in English, Game Design @ DigiPen Institute of Technology. With a robust skill set that includes Unreal Engine, Twine, Narrative Design, Microsoft SQL Server, Mechanics Design and more. Nathaniel Marshall has 2 emails and 2 mobile phone numbers on RocketReach.
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