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Nathan Turner Location
Champaign, IL, US
Nathan Turner Work
Principal Technical Artist @ (November 2021 - Present)
Principal Technical Artist @ (April 2017 - November 2021)
Sr. Technical Artist @ (August 2012 - April 2017)
Technical Art Director @ (August 2008 - August 2012)
Technical Artist @ (December 2007 - August 2008)
Lead Technical Environment Artist @ (January 2002 - December 2007)
Lead Technical Environment Artist @ (January 2002 - January 2007)
Environment Artist @ NuFX (February 2002 - February 2004)
Environment Artist @ Inland Productions (January 2001 - December 2002)
Environment Artist @ Inland Productions (January 2001 - January 2002)
3D Artist @ Astropolitan Pictures (January 2001 - March 2001)
3d Artist @ Envision Digital Imaging (May 1997 - December 2000)
Nathan Turner Education
University of Illinois Urbana-Champaign
Bachelor's of Fine and Applied Arts (Landscape Architecture)
1995-1998
Columbia College Chicago
Fine & Applied Arts (3d Computer Animation)
1994-1995
Nathan Turner Skills
3D Modeling
Xbox 360
Video Games
Python
Photoshop
3D Studio Max
XSI
Texturing
Game Design
Photography
3D
Game Development
Computer Games
PS3
Maya
Perforce
HLSL
Environment Art
Scripting
Rendering
Cinematics
Shaders
Texture Artist
MongoDB
Editing
Video Production
Project Management
Development
Titles
Nathan Turner Summary
Nathan Turner, based in Champaign, IL, US, is currently a Principal Technical Artist at Undead Labs. Nathan Turner brings experience from previous roles at Deep Silver Volition and Volition. Nathan Turner holds a 1995 - 1998 Bachelor's of Fine and Applied Arts in Landscape Architecture @ University of Illinois Urbana-Champaign. With a robust skill set that includes 3D Modeling, Xbox 360, Video Games, Python, Photoshop and more. Nathan Turner has 2 emails and 3 mobile phone numbers on RocketReach.
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