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Nathan Powell Location
Canada
Nathan Powell Work
Co-Founder and CTO @ (September 2021 - Present)
Technical Director @ (April 2021 - September 2021)
Technical Lead @ (July 2019 - April 2021)
Unnanounced Project @ (August 2017 - July 2019)
Senior Network Programmer @ (March 2015 - August 2017)
Senior Online Gameplay Programmer @ (March 2014 - April 2015)
Gameplay Programmer @ (August 2012 - April 2014)
Experienced Programmer @ (September 2011 - July 2012)
Programmer @ (August 2010 - September 2011)
Programmer @ (June 2008 - June 2010)
Placement Programmer @ (July 2007 - June 2008)
Nathan Powell Education
Northumbria University
Computer Games Software Engineering
2005-2010
Nathan Powell Skills
3Cs
Artificial Intelligence
Automated Testing
Budgets
C
C#
C++
CICD
Cloud Computing
Computer Games
Console
Cross-platform Development
Data-oriented Design
Engine Development
Game Development
Game Engines
Game Programming
Gameplay
Gameplay Programming
GitHub
Havok
Host Migration
Iterative Methodologies
JIRA
Lua
Mobile
Network Programming
Open World
PS3
PS4
Perforce
Project Management
Python
Scoping
Shaders
Technical Leadership
Technology Strategy
Unity
Unity
Unreal Engine 3
Unreal Engine 5
UnrealScript
User Interface Programming
Video Games
Visual Studio
Wii
Xbox
Xbox 360
Xbox One
Python Imaging Library
Printing
Png
Pygame
Animation
Cross Platform
Resize
Caching
List
Cross Platform Development
Tuples
Nathan Powell Summary
Nathan Powell, based in Canada, is currently a Co-Founder and CTO at Goose Byte. Nathan Powell brings experience from previous roles at Behaviour Interactive and Ubisoft Montréal. Nathan Powell holds a 2005 - 2010 Computer Games Software Engineering @ Northumbria University. With a robust skill set that includes 3Cs, Artificial Intelligence, Automated Testing, Budgets, C and more. Nathan Powell has 2 emails and 1 mobile phone numbers on RocketReach.
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