2017 -2018 Software Engineer - Game and Generalist @
2016 -2017 Game Designer and Programmer @
2014 -2014 Level and Enemy Design Intern @ Vernacular Games
Nathan Kinnick Education
Digipen Institute of Technology
Bachelor’s Degree (Computer Science and Game Design)
2012-2016
Nathan Kinnick Skills
C++
Game Design
Game Development
Project Management
C#
Game Programming
Unreal Engine 4
Unity3D
Virtual Reality
C
HTML
CSS
Level Design
Iterative Design
Playtesting
Agile Methodologies
Visual Studio
Microsoft Office
Adobe Photoshop
Programming
Video Games
English
Gameplay Systems
User Experience Design
User Interface Design
PowerPoint
Computer Games
Paper Prototyping
User Experience
Photoshop
Web Design
Microsoft Word
Microsoft Excel
JavaScript
Game Mechanics
Kanban
Maya
User Interface
Gameplay
Nathan Kinnick Summary
Nathan Kinnick, based in Redmond, WA, US, is currently a Programmer at Valve corporation. Nathan Kinnick brings experience from previous roles at Oculus VR, 8th Shore, Inc. and Vernacular Games. Nathan Kinnick holds a 2012 - 2016 Bachelor’s Degree in Computer Science and Game Design @ Digipen Institute of Technology. With a robust skill set that includes C++, Game Design, Game Development, Project Management, C# and more. Nathan Kinnick has 2 emails and 2 mobile phone numbers on RocketReach.
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