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Nathan Hernandez Location
Kirkland, WA, US
Nathan Hernandez Work
Lead Technical Animator @ (March 2026 - Present)
Associate Lead Technical Animator @ (March 2024 - March 2026)
Senior Technical Animator @ (March 2022 - March 2024)
Technical Animator @ (December 2020 - March 2024)
Senior Animator and Technical Animator @ (September 2018 - December 2020)
Senior Animator and Character Rigger @ (August 2015 - September 2018)
Technical Animator and Video Editor @ (March 2014 - August 2015)
Videographer and Editor @ Impact80 LLC (September 2014 - February 2015)
Technical Animator @ Zachtronics Industries (November 2014 - January 2015)
Character Animator @ Seattle Wunderman Network (February 2014 - February 2014)
Animator and Rigger @ (June 2008 - July 2013)
Character Animator and Cinematographer and Video Editor @ DXD (May 2007 - July 2007)
Animator- Contract @ Legal Art Works (March 2006 - June 2006)
Nathan Hernandez Education
Full Sail University
Computer Animation
2005-2006
Nathan Hernandez Skills
Maya
Character Animation
Character Rigging
Animation
Video Games
Computer Animation
3D
Game Development
Game Design
Computer Games
Mobile Games
Flash Animation
Drawing
iOS development
Android Development
Camera Operation
Database Design
3D Studio Max
Photoshop
Unity3D
After Effects
Premiere
Adobe Creative Suite
Unreal Engine
Microsoft SQL Server
Transact-SQL (T-SQL)
SQL
Facial Animation
Perforce
Environment Art
Character Designs
Cinematics
Characters
2D art
Wii
Pre-visualization
Xbox 360
Console
Virtual Reality
SID
AAA game development
AI for Project Management
Account Management
Agile & Waterfall Methodologies
Agile Leadership
Agile Methodologies
Agile Project Management
Artificial Intelligence for Business
Brand Strategy
Business Development
Career Management
ChatGPT
Communication
Conflict Management
Conflict Resolution
Confluence
Cross-Functional Team Building
Data Analysis
Delegate Management
Delegation
E-Commerce
English
Financial Risk Management
Google Analytics
Jira
Leadership
Looker (Software)
Marketing Analytics
Microsoft Excel
Microsoft Office
Microsoft Outlook
Microsoft PowerPoint
Microsoft Word
Miro Collaboration Platform
Mobile Game Development
People Management
Performance Motivation
Problem Solving
Product Life Cycle
Product Lifecycle Management
Product Management
Production
Project Management
Public Speaking
Strategic Thinking
Talent Management
Team Building
Team Leadership
Team Management
Team Motivation
Tech Career Skills
Time Management
Unity
Unity Development
User-centered Design
Virtual Reality (VR)
Virtual Reality Development
Waterfall Project Management
autodesk construction cloud
Pre Visualization
Transact Sql T Sql
Transact Sql
Nathan Hernandez Summary
Nathan Hernandez, based in Kirkland, WA, US, is currently a Lead Technical Animator at Raven Software. Nathan Hernandez brings experience from previous roles at Raven Software and Tenacious Entertainment. Nathan Hernandez holds a 2005 - 2006 Computer Animation @ Full Sail University. With a robust skill set that includes Maya, Character Animation, Character Rigging, Animation, Video Games and more. Nathan Hernandez has 2 emails and 5 mobile phone numbers on RocketReach.
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