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Nathan Comes Location
Texas, United States
Nathan Comes Work
Principle Rigging Tech Artist @ (February 2025 - September 2026)
Senior Rigging Tech Artist @ (June 2024 - February 2025)
Lead Rigging Technical Artist @ (October 2021 - May 2024)
Senior Rigging Technical Artist @ (November 2016 - October 2021)
Lead Technical Animator and Technical Artist and Rigger @ (February 2016 - October 2016)
Technical Animator and Animator @ Freelance (December 2015 - February 2016)
Lead Technical Animator and Lead Animator @ (October 2011 - December 2015)
Visual Data Specialist @ (June 2010 - October 2011)
Nathan Comes Education
Animation Mentor
Animation
2010-2011
Art Institute of Seattle
Animation and Rigging
2008-2010
The University of Toledo
Computer Science
1996-1999
Nathan Comes Skills
3D
3D Modeling
3D Studio Max
After Effects
Animation
Character Animation
Computer Animation
Game Design
Game Development
Maya
Photoshop
Python
Rigging
Texturing
Traditional Animation
Video Editing
Video Games
Xbox 360
Zbrush
Nathan Comes Summary
Nathan Comes, based in Texas, United States, was previously a Principle Rigging Tech Artist at Rascal Games. Nathan Comes brings experience from previous roles at Worlds Untold, Counterplay Games, Bungie and Microsoft. Nathan Comes holds a 2010 - 2011 Animation @ Animation Mentor. With a robust skill set that includes 3D, 3D Modeling, 3D Studio Max, After Effects, Animation and more. Nathan Comes has 2 emails and 2 mobile phone numbers on RocketReach.
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