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I'm Sean McNulty. A senior game UI/UX specialist with 12+ years of experience shipping interfaces for AAA, AA, indie, and mobile titles. Muck Studio is how I work with game studios that need serious UI/UX capability without permanent headcount. I deliver end-to-end UI: UX strategy, wireframes, visual design, animation, and implementation-ready assets; directly with your development team. I join standups, coordinate with engineers and artists, and deliver UI that fits your technical constraints and ships on schedule. I've designed and shipped UI across first-party console titles, live-service games with continuous seasonal content, AAA franchises, and competitive mobile titles. If your studio needs high-level UI support for a pre-production sprint, a milestone polish push, or ongoing live-ops, get in touch.

Website https://www.muckstudio.com/
Employees 1 (0 on RocketReach)
Founded 2017
Industry Computer Games

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Muck Studio is based in London, England.

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